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Designing Dungeons
Chapter 1: Course Overview
Chapter 2: Brainstorming
Chapter 3: Refining the Theme
Chapter 4: Creating the Map
Chapter 5: Dungeon Checklist
Chapter 6: Experiments and Surprises
Chapter 7: Talking and Fighting
Chapter 8: Running and Resting (Forthcoming)
Designing Dungeons Workbook
Return to the Worm
Return to the Rise Up Comus blog
CHANGELOG
All notable user-facing changes to this project are documented in this file.